Flamefest Tournament Rules

Flamefest Tournament Rules

FLAMEFEST COMPETITIVE/ACADEMY

TOURNAMENT RULES & REGULATIONS

 

 

EACH ACADEMY TEAM (9U-10U) will play 3 preliminary games. Only the top scoring teams will advance to the championship rounds. An Academy team may have a maximum of 12 players on the roster. There are no guest players allowed on an Academy team. 9U-10U will play 7V7. Academy teams must submit the tournament roster provided by the tournament (no other form of roster will be accepted). An Academy player is only allowed to play on one team during the tournament.  An Academy player CANNOT play up with a competitive team.

EACH TEAM must have a minimum of seven (7) players on the field to start the game. There must be a minimum of seven (7) players to continue the game. In 10 & Under, five (5) players are required.

EACH TEAM is required to provide the referee with a suitable game ball prior to the beginning of the game. The referee will select one to be used during play and return the ball to the providing team at the conclusion of the match.

EACH TEAM must have alternate numbered jerseys or numbered T-shirts available. Violators will be removed from the field and not allowed back on the field of play until player’s equipment is corrected. Home team is the team listed first on the schedule. Home team will change jerseys if there is a color conflict. Teams will occupy one side of the playing field, while parents and spectators will occupy the opposite side.

THE COACH is responsible for all verbal & physical actions of his/her spectators. The coach can receive a disciplinary card from the referee for the actions of his/her spectators. Verbal or physical abuse of referees or assistant referees of the game will not be tolerated. Violations can result in the forfeiture of the game and/or expulsion from the tournament.

A GAME shall be declared a forfeit if a team is not ready to play within ten (10) minutes of the published start time or is found to have an ineligible player participating.

EACH TEAM is required to report the score of their game to the tournament headquarters. All scores must be reported within 30 minutes of the conclusion of the game. Failure to comply could result in the score being recorded as a loss for both teams. The referee provides final verification of the score in case of a discrepancy.

THE FORMAT of the tournament is as follows:

 

Age Group          Format    Birth Year   Pre-Lim Games   Semi-Final Games        Championship Games       
Academy 9U-10U 7v7 2009/2008       2 X 20
2 X 20 - 2 X 10 O.T* 2 X 25 - 2 X 10 O.T.*
11U-12U 9v9 2007/2006 2 x 25 2 X 25 - 2 X 10 O.T* 2 X 30 - 2 X 10 O.T*
13U-14U 11v11 2005/2004 2 X 30 2 X 30 - 2 X 10 O.T.* 2 X 35 - 2 X 10 O.T.*
15U-16U 11v11 2003/2002 2 X 30 2 X 30 - 2 X 10 O.T.* 2 X 40 - 2 X 10 O.T.*
17U-19U 11v11 2001-1999 2 X 35 2 X 35 - 2 X 10 O.T* 2 X 45 - 2 X 10 O.T.*

 

 

 

 

 

Competitive Teams (11U-19U) may include a maximum of five (5) Guest Players on the roster. 11U-12U teams may have a maximum of 16 players, including Guest Players, on the roster. 13U-14U teams may have a maximum of 18 players, including Guest Players, on the roster. 15U-19U teams may have a maximum of 22 players, including Guest Players, on the roster.

Club Pass Players are not included in the maximum number of Guest Players that a competitive team is allowed to include on the team’s roster for the tournament. Teams may utilize Club Pass Players; the team’s tournament roster must include at least ten (10) players from the team’s current official roster.

Brackets with 3 or 4 teams that play each other within the bracket, the team with the highest total points will advance from the bracket. Three team brackets that play crossover games with other three team bracket, the two (2) teams with the highest total points of the two (2) brackets will advance. Preliminary games may end in a tie. If Quarter Final games end in a tie, FIFA "kicks" from the penalty spot will be taken to determine the winner. If semi-final or final games end in a tie, two (2) ten (10) minute overtime halves will be played-NO GOLDEN GOAL. If the game is still tied at the end of the second overtime period, FIFA "kicks" from the penalty spot will be taken to determine the winner

Substitution on your team: Throw in, Corner Kick, Cautioned player or Injury. 

Substitution on either team: Kick off and Goal kick.

THE 10 POINT SCORING SYSTEM WILL BE USED AS FOLLOWS:

WIN - 6 POINTS

TIE - 3 POINT

LOSS – 0 POINT

MAX GOALS SCORED IN GAME IS 3 – 1 POINT

SHOUT OUT – 1 POINT

FORFEIT GAME WILL BE SCORED AT A 3-0 WIN

THE TIE BEAKERS ARE DETERMINED AS FOLLOWS:

Head to Head Competition

Goal Differential

Most Goals Scored

Fewest Goals Allowed

Penalty Kicks

REFEREES are required to report all disciplinary actions to the tournament officials at which time tournament officials will impose the penalties stated herein: 1) a player or coach that has been “sent-off” is not allowed to be present at their next scheduled game. Depending upon the severity of the offense, further disciplinary actions may be imposed by the tournament disciplinary committee. 2) All red and yellow card reports will be mailed at the end of the tournament to state and home associations. The tournament will use only USSF Registered Referees & Assistant Referees. All referee decisions are final.

NETS AND FLAGS will be provided by the tournament.

ANY PROTEST The only protests allowed are for ineligible player and misapplications of the laws of the game that the referee admits. All protests must have a material impact on the outcome of the game and be reported in writing, with a One Hundred Dollar ($100) cashier’s check, money order or cash and must be presented to the tournament director BEFORE the contested game ends. The tournament will then decide on the disposition of the protest.

ANY TEAM THAT WITHDRAWS FROM THE TOURNAMENT less than two weeks from the start of the tournament or does not complete all require scheduled games, may not be allowed to enter any sanctioned tournament until said team appears before the NTSSA Cup & Games Committee for a hearing explaining their actions and may forfeit their entry fee and performance bond, if one has been posted.

IN CASE OF INCLEMENT WEATHER the Tournament Committee will determine if games are to be suspended. If games are suspended teams and spectators should go to the parking lot and stay in their cars-do not leave the complex until you know the games will not be resumed. If play can be resumed a tournament official will sound the ALL CLEAR and play will resume at the point it was suspended. If a game is played into the second half but is stopped short of full time, other than acts on the part of one of the teams, the game shall be considered complete. If a game is stopped before half time and the game cannot be completed or replayed due to time or field constraints, the result of the game can be determined by kicks from the mark. DO NOT LEAVE THE COMPLEX UNTIL YOUR COACH OR MANAGER TELLS YOU GAMES ARE CANCELLED. Either the coach or manager should check with the tournament complex headquarters for more information before leaving. In the event of inclement weather, Act of God, or other circumstances or conditions that are beyond our control, the tournament director has the authority to restructure or cancel the tournament. If the tournament is cancelled before the completion of the preliminary rounds of play, no winner will be declared. If inclement weather cancels the tournament prior to the completion of a team’s first scheduled game of the tournament, a maximum of fifty percent (50%) of the team’s entry fee may be retained by the tournament to cover start-up cost of the tournament. Tournament will not be rescheduled.

ANY SITUATIONS OR QUESTIONS on the rules of the tournament that are not covered herein will be governed by North Texas Soccer rules and USYSA policies in that order. The Tournament Director shall determine any matters not provided for in those rules. The decision of the Tournament Director is final.